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Slender Rising 2 : ウィキペディア英語版 | Slender Rising 2
''Slender Rising 2'' is an iOS game developed by Michael Hegemann and successor of ''Slender Rising''. It was published on 16 January 2014 and runs on all Apple iOS devices from iPhone 3GS upwards.〔http://toucharcade.com/2014/01/16/slender-rising-2-released/〕〔http://www.pocketgamer.co.uk/r/iPad/Slender+Rising+2/news.asp?c=56706〕〔https://itunes.apple.com/app/slender-rising-2/id777317826〕 == Gameplay ==
''Slender Rising 2'' is designed as a single-player game. As with the previous game, ''Slender Rising'', the objective is to move around the enclosed location and search for particular items, whilst avoiding the mysterious hostile entity known as the Slender Man. As with the predecessor, ''Slender Rising'', the player must collect seven signs randomly scattered about the chosen map location, but one can now opt to play in a mode where they search the map for seven spirit-like entities known as the Lost Souls, and take photographs of them when near. The whisper sound effects signal if there are signs/lost souls nearby, as well as the compass if the user selects to use it. A camera crosshair is also seen when playing in the Lost Souls mode. The new game also introduces four new locations/maps: the Ghost Town; the Dark Mansion, a haunted house; the Frozen Castle; and the Grim District, a rustic abandoned town. Multiple options are available for visual ambience, including day time, night time (in which the user can choose from a list of options for lighting), night vision, and others unique to the chosen map (including storm mode for Ghost Town and a vintage camera for Dark Mansion).
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Slender Rising 2」の詳細全文を読む
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